Effective Rank Analysis and Regularization for Enhanced 3D Gaussian Splatting

1KAIST 2NAVER AI Lab 3SNU AIIS 4Korea University

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Abstract

3D reconstruction from multi-view images is one of the fundamental challenges in computer vision and graphics. Recently, 3D Gaussian Splatting (3DGS) has emerged as a promising technique capable of real-time rendering with high-quality 3D reconstruction. This method utilizes 3D Gaussian representation and tile-based splatting techniques, bypassing the expensive neural field querying. Despite its potential, 3DGS encounters challenges, including needle-like artifacts, suboptimal geometries, and inaccurate normals, due to the Gaussians converging into anisotropic Gaussians with one dominant variance. We propose using effective rank analysis to examine the shape statistics of 3D Gaussian primitives, and identify the Gaussians indeed converge into needle-like shapes with the effective rank 1. To address this, we introduce effective rank as a regularization, which constrains the structure of the Gaussians. Our new regularization method enhances normal and geometry reconstruction while reducing needle-like artifacts. The approach can be integrated as an add-on module to other 3DGS variants, improving their quality without compromising visual fidelity.

BibTeX


@misc{hyung2024effective,
      title={Effective Rank Analysis and Regularization for Enhanced 3D Gaussian Splatting},
      author={Junha Hyung and Susung Hong and Sungwon Hwang and Jaeseong Lee and Jaegul Choo and Jin-Hwa Kim},
      year={2024},
      eprint={2406.11672},
      archivePrefix={arXiv},
      primaryClass={id='cs.CV' full_name='Computer Vision and Pattern Recognition' is_active=True alt_name=None in_archive='cs' is_general=False description='Covers image processing, computer vision, pattern recognition, and scene understanding. Roughly includes material in ACM Subject Classes I.2.10, I.4, and I.5.'}
}